How to play against garen lol riven

03/18/2015, 18:04  
 
elite * gold: 0
[GUIDE] How to climb feat. Riven! [Diamond Guide]

Thread kinda outdated


Preface

Since I read more and more "unnecessary" questions in this forum about "Omg, why do I always lose because of my team, even though I play like Challenger", I wanted to write a more or less small guide about Riven, as it is relatively easy to is learning and brings relatively many advantages in each Elo.


First of all, I am playing in High-Diamond, but I cannot put all my knowledge into words, since a lot is done instinctively and is taken for granted.
But I try to write down all the important aspects that come into my head in this thread. [If this thread doesn't go under, I'll update and add to it regularly.]
This thread can be helpful for all players up to Diamond 5, players above Diamond 5 shouldn't find out much new here, as Mechanics and Decisionmaking cannot simply be passed on.

Base

First buy Riven and if necessary, play a little with her on a Silver / Bronze Smurf.
(Not on your main, as this affects your MMR and makes skipping impossible.)
Auto attack cancellation is the alpha and omega of Rivens.

This is how you roughly learn the matchups and their mechanics.
BoxBox videos on Youtube are also recommended, as they contain useful combos and tricks.


You will only play Riven for the entire climbing time, so if you don't like the champ, feel free to look for another thread.

This also means that you are sometimes forced to write "Top / Mid or afk", to dodge or to ask kindly about the toplane. (Yes, Dodgen is better than playing with other champs with whom you will only have a> 40% win rate and then lose.)
From platinum you should always get top if you spam "Top extremly prefered, don't ban riven (only champ I know)".
[Of course you don't really want to go "afk", but in Dodgen if your threat doesn't work: D)

It would be good if you have a DuoQ partner who picks Riven for you, as your chance of getting Riven and then winning the game is doubled. (Assuming your DuoQ is 2nd pick, then he can write that he will swap with you. That way Riven doesn't have to be picked second and you get it anyway.

(Picking as 1st / 2nd is stupid, because you want to snowball as Riven and if the opponent picks Garen / Darius / Maokai etc., this is no longer really possible.)

Runes and Masteries:
Runes
Please do not use HP-Yellows in high-Elo: 'D
Masteries

Animation canceling and combos:
Don't feel like explaining everything, watch the video! : DD

Matchups
Now a short list of which matchups are advantageous and disadvantageous for you. (I will explain the midlane list again later)


Free Lanes (impossible to lose):
  • Akali (you will outdamage her the whole early / mid game, pink necessairy)
  • Diana, outdamage
  • Fiora (outdamage if you know the matchup)
  • Fizz, waste your e and you will die
  • Kata, CC? WHERE ???
  • Lee, your Q is not dealing with any DMG ???
  • Nasus, pls.
  • Murders, CC?
  • Yi, CC?
  • Rengar, delete yourself.
  • Rumble, lol.
  • Ryze, you are done.
  • Teemo, 380 HP base, yay
  • Wu, Outdamage (pink / sweeper extremely recommended)
  • Yasuo, CC?
  • Zed, 100% free lane for more experienced Riven players.
  • Vlad

"Snowballen will be difficult" - list (TP recommended.)
  • Azir: With his Ulti and his Escape it will be almost impossible for you to kill him after Lv 6, so you should get the best out of it in early and force him back to base as often as possible before 6.
  • Lis: Tough match-up if you haven't played Riven for long. Skill your E first to negate your hate and maxxt this skill for a lower CD. (3 points are enough, always pay attention to her hand if you are new to Riven, because you can see her Q animation on it.)
    Buy QSS after your CDR Boots + Brutalizer and QSS'd their Ulti. (Engaged when their W is down.)
    Up to level 6 you can actually simply out-trade them.
  • Cho: yoaaaaaaa, the guy has too much sustain and bonus stats because of his ulti.
    His knockup destroys your combo, but you can always out-trade him if you dodged his Q. Buy QSS to negate his silence and create kill potential.
  • Darius: From time to time Darius will use his Q to farm, then go in with Q, A, Q, A, W and shield his 2nd Q with your E.
    With the 3rd Q you can either disengage or let the fight continue.
    You can destroy it in the midgame
  • Irelia: Skill matchup, in the early game you should try to zone it by freezing your lane so that it is behind in the mid game and it cannot outtrade you here.
    Build Riven as Brusier, if you fail, otherwise you are free farm.
  • Gnar: Dodged his Q and engaged whenever you succeeded. His E has about 15 sec CD, your combo only 10.
    Pay attention to his rag display and only engaged when it is low.
  • Jayce: Start with your E and maxxt this.
    Engaged when he's switching to his blaster. (4 sec CD on his Ultimate -> no Knockback -> free Dmg)
  • Jax: Outtraded him at Lv 1 and let him hire him later.
  • Know: Uhm, not a matchup for beginners, you will be stunned for years.
    If you don't win pre 6, it will be difficult.
  • Olaf: You can't fight, no way. (Mid game first.)
  • Singed: Win early game or you're screwed mid / late.
  • Panth: First, skill E and let him engage with Lv 4-6 or engage and bait his W, only then go all-in. (Of course preaching and shieldening half his combo)

From time to time Mid-Riven is highly recommended, but only for more experienced players, so don't go straight to Riven Midlane if you've just started to learn it.

  • Diana
  • Ez
  • Fizz
  • Gragas
  • Heimer (Please only in Low Elo.)
  • karma
  • Karthus
  • Kassadin
  • Malt (Please only in Low Elo.)
  • Xerath
  • Murders
  • lux
  • Kata
  • Nid
  • Ori
  • Talon
  • Tf
  • Veigar (Lategame fucks her up.)

In short: As Riven you don't like champs who can kite you permanently, have a low-CD escape that doesn't have to be used as an engagement, you out-trade or have a knockup / hard CC.

Build
Against a simple matchup or a matchup that starts with a little sustain and pots, you start with Sword / 3. (Long sword, 3 HP pots)
(I.e. if your opponent also starts with Sword / 3 or Cloth / 3)

You can also do this against Laners who can harass you, can outtrade you in early, against whom you cannot crack an FB in any case, or simply if you don't want to start too aggressively.
(Actually, 90% of the time you start with it.)

Against champs who can oppose you in Lv 1 trade, Doran's Sword is a must, even if they are theoretically weaker than you.

How so?
If you start the Lv 1 trade and, for example, the opposing Wukong starts with Dorans and you start with Sword / 3, you are 80HP at a disadvantage, which would be a whole Ignite or an auto attack, following you will Fb because you will withdraw because of the CD and have lost the trade, the opposing Wu will of course not let go and continue to hit you.

Since a Level 1 Flash is dumb as fck, you screwed up. (If you flash the opponent will also flash again = nonsense, unless you are at the tower.)

A Dorans is always a must on Riven, even if you started with Sword / 3.

Then you want to have a Brutalizer, CDR Boots, following LW or Hydra.
If the opposing laner has more than 100 armor, your LW rushes, if not, your Hydra rushes.

Brutalizer will only be upgraded to the Ghostblade in midgame. (Unless your laner has an MS buff)

After LW and Hydra you buy a couple of Deffs, if you are not 15/0, because the team fights will start soon and you don't want to be a glass canon.
(Of course you can also buy cloth in between if you notice that you are taking too much DMG in trades.)

The only Deffs that you will need are: Randuins, Banshees, Qss, Hexdrinker and GA, whereby QSS is a lot better than Hexdrinker, I will explain the advantages in the "Laning" -Part.

GA stop when you are fed and the focus on you is very strong.

Sooner or later you will notice at what time it is advisable to build Deffs, so I don’t want to deal with this part any longer.
Your finished build will look like this 90% of the time:

Level 1

Now comes the most important part of this guide.

As Riven you almost always want to force a trade with level one, you can do this by freezing your lane directly and not pushing it.

The opposing laner will eventually have a last hit and this is your chance.
Keep an eye on the creep he's going to lasthitten and position yourself accordingly and pretend you just want to lasthitten your creep, but in reality you want to be in auto attack range when he hits the creep.

At the moment when the creep hits you do an auto attack, Q, auto attack, Q, auto attack, Q and a final auto attack.

You will often not be able to do the last car tack because the opposing laner is probably hugging the tower now.

You want to do this yourself against tough matchups, as even these usually have nothing to oppose you at level 1.

VERY IMPORTANT: If your opponent burns his flash in the early game, then never re-flash it, unless you still have a Q and only one car is missing. (By the time the opposing laner is flashing, your spells are usually down, so there is no point in reflowing)
If the opposing Laner burns his Flash, then he is helplessly at the mercy of a Flash All In and nothing stands in the way of your First Blood (;

Warded, if possible, with Lv 2 to avoid your river by an Lv 2 gank, if you should have got first blood, I expect it anyway, you go warden and then push 1-2 waves.
You should now have around 800 gold, which will be enough for 2 longswords and 2 pots. (Usually you want to buy 3 pots and a ward.)

You can also buy Doran's and Longsword + 1 Pot if you think your opponent will lose the trades by a huge margin. (the purchased Dorans will make this possible.)
[Dorans are extremely strong items, Blade e.g. has a gold value of ~ 700 gold (estimated, kB more to calculate), so you get almost a kill in gold on the lane for free. (-EXP)]

Laning

Remember that your Q will not be as strong at Lv 2 any more. (Up to tier 2 your Q is still quite weak from the base Dmg, i.e. you are only enormously strong again from Lv 4.)

Against difficult matchups you use teleport, as this gives you snowball opportunities (bot) and you are not behind due to the possible harassment.
(For teleport, always select the blue enchantment for the boots so that you have CDR on TP.)
Also, remember that with enough experience Riven can snowball in any, really any matchup, if you know how.

Very important point: I see many Rivens even in Diamond / Platinum Elo who engage against tough matchups with E-> Q in early stages and I can only say that this is total rubbish, unless you are @ Hp and the Enemy Laner @ 70% or you are ahead, because your Shield has too high a CD in the early stages and is indispensable for you.

The same goes for harassing under the opposing tower.
If the opposing CC is down, you can hate with Q, Auto, W and disengage with E without taking tower damage.
Only do this if the opposing tower is currently doing an "AA" on a Minion. (Otherwise he'll give you a hit right away.)
So you want to engage against a Darius with a car, Q, to then shield his Q and negate most of his damage.
If you can do this, you should destroy it in the next trade.

From this point it can be concluded that you can also get involved if the Enemy Laner wastes an important skill on farming.

Furthermore, you always want to have the opponent's escape down, as they are then forced to play defensively and not to farm.
+ your kill potential is increased by a large amount.

Against champions who rape you with their harass in the early game, you max E to 1/2/3, depending on how high the enemy harass is.
(Gankplank, Panth, Lis, [CHO])
You max out your max against champions who have a high CD on their maxed skill, as their DMG will then be equal to 0 and can therefore be traded.
(Darius, Garen, Jayce ...)

Follow these tips and you'll never lose your lane again with Riven.


QSS

You have probably already noticed that Riven is useless if the opponent or the opposing laner has CC.

Not useless, but their snowball potential is greatly reduced.

With QSS, very, very, very many matchups become one for you free lane, because champs without CC don't have the slightest chance against Riven, as you should have noticed on the free lane list.

A Lux without her snair, for example, is a Glass Canon over 9000 and definitely a free kill for you.
The same goes for many other Midllans you can play against.

You also buy QSS when Top is playing and only the opposing Supp / Midlaner / Jungler owns CC, because you also want to roam and sooner or later have to buy QSS anyway.

A Riven that isn't stunted / cc'd is a Negev out of control.

Don't feel like going into every detail, you will see that QSS is very, very, very strong on Riven.

Ganks

As usual, the top planers in the Lv are always higher than the opposing jungler, so use enemy ganks to your advantage and farm them.

Of course, this only works against squishy junglers without a CC. (Eve, Rengar.)
Since almost every jungler in the early game is squishy, ​​you should have no problem taking at least the jungler with you in a 2vs1 if you are 1 level above the jungler.

Try to keep the largest possible distance between the jungler and your laner in order to dowl the jungler in peace.

Remember not to burn your Flash useless if you're already dead.

Valor [E]

Rivens W and their Ult [R] have the disadvantage that Riven cannot move during the animation.
You can compensate for this with your E, e.g. by casting E -> W or E -> R.


Flash and teamfight
Riven's main Summoner Spell is without a doubt Flash.
This skill is your ticket to plays and team fights.
Flash Plays:


As you can see, the 3rd Q + Flash combo is extremely effective, as it means that the opponents are permanently cc'd until they die (then the W-Hydra combo follows) and Flash is generally a very important spell.

With Flash you often start a team fight by destroying 3-5 people at the same time with the "3rd Q + Flash Combo". (I.e. don't use Flash when chasing a person.)

Knockback backwards without stopping.
Some of you may have noticed that setting a ward changes your animation.
I.e. if you placed a ward back in the 3rd quarter, you will "knock" the opponent behind you without having to stand still.
Your running animation continues as normal and you have gained a little distance. (Not so useful because it's a wall jump, but if you can use it to break an opposing spell, then it's definitely worth it.)
Prediction, Calculations n 'Baiting.

One thing I unfortunately can't teach you is the prediction.
You have to learn to foresee the next spell of your opponent and to initiate appropriate countermeasures.
(See BoxBox Malphite Outplay)
This makes the dodging of skill shots extremely easy and gives you a big advantage in the matchup.
(For me it is the case that I can imagine every matchup in my head and this does not lead to miscalculations -> no already lost trades are started.)
In short: do not start trades that have already been lost.
Approve this and you will go far.

Calculation
An important aspect that has to be fulfilled in order to win every matchup.
You have to be able to estimate the damage of your opponent (this changes on each level) and more importantly, your own.

If this aspect is fulfilled, you will be able to bait your opponents in fights that you will win even if you are low life. (See BoxBox Plays huhä)

The game can also be learned very mathematically.
Calculate the items / masteries / runes that bring you the most performance.

9 Armor Yellow Runes bring e.g. (300g = Cloth Armor = 15 Armor.)
9 Armor through the Armor Runes = 180 gold, 72 HP through HP Yellows = 192 gold.

This means that HP Yellows are better in terms of their pure game value.

Now let's go a step further.

9 Armor bring you, if you start with 24 Armor, approx. 4% less Dmg through AD / physical DMG i.e. 40 out of 1000 AD DMG are blocked.
(Not nearly 72 HP)

Since you are extremely strong as Riven in the Early Game, you naturally want to have as much power as possible in the Late Game, so HP Yellows bring significantly more in the Early Game than Armor.

Hydra vs BT?
I still see a lot of Rivens buying BT instead of Hdyra for a normal matchup, which I really can't understand.
Sure, when you have 1.6k gold in the bank and go back, it is very tempting to buy BF, but Hydra simply has a lot more power.

With BT you get a 350 shield, 8 Lifesteal and 5 AD more.
With Hydra you get a great passive, HP rain, an active and an easier "build path".

It is clear that the 350 Shield and 8 Lifesteal won't do much in a teamfight, as Riven with BT may not be given enough DMG to 1-shot the opposing squishies on Flash Engage and since Riven with BT is rarely considered Brusier is formed, she is instantly dead.
BT is more of an item on Champs that only build AD and are therefore extremely squishy (or if you are heavily fed (Y)), so it is not recommended to buy BT on a Brusier Riven.
Sometimes, i.e. when the opposing team really has 0 Dmg, it is possible to form Riven with BT as a Brusier, but even a full AD Riven would be stronger here with BT and Hydra.

Hydra, on the other hand, can be turned from the crotch and is therefore perfect for the Flash Engage.
In the late game that would be about 400 AD Dmg for a Riven with Ult.

The only disadvantage would be the passive pushing of the lane, but this can be negated with a little positioning.

Ghostblade vs Black Cleaver?
Black Cleaver is of course still a good option on Riven, but Ghostblade is simply a lot better, because it increases your combo speed due to the Active and you don't have to waste all your Q's to get to the opponent.
The critics do not scale with their passives, but with their ult you will also get 1.2k against the opposing ADC.

Black Cleaver should be bought if you are a full AD team, you play Riven very tanky, [your Laner stacks a lot of armor] or if you want to have the few extra AD.

CDR boots instead of XXX?
CDR boots are standard for you against simple lanes, but you should consider lanes such as Darius, Malphite Tenacity / Tabi boots.
Unfortunately, it is difficult to make a comparison here, but you will notice this yourself sooner or later in the game. Just try everything.

Closing word

Of course, this guide is extremely incomplete and does not relate 100% to Riven and you probably can't even 50% of Riven after reading the guide, but this guide should have shown you a lot that you shouldn't have known yet.

I will possibly add to this guide little by little and make it more visually appealing, but at the moment I'm a little too lazy and I don't have the time either.

Ahja, watch fucking BoxBox streams / videos to learn matchups.

Questions every step and thinks with you.
See if he would take the same step as you, if it doesn't match yours, then think about why this could be, since his step is definitely better than yours.

In case he fails, he always says so, so listen to what he says.



Eng Translation:

In progress.

A little part translated by Core: (Leave him a thanks if it helped you in any way)
Originally Posted by C_O_R_E
WRITTEN IN OWN WORDS BUT LEADS TO THIS GUIDE


basic

First of all, you have to buy Riven and play, in the low elo, a few times with her, to figure out, how her skills working out on a matchup.

In several games you should be able to have an overview of Riven's mechanics and potential.
You shouldn't play her on your main account because it affects your hidden Elo (MMR).

In the champion selection its necessary to write like "top / mid or afk" to pressure your teammates and force them to make the top lane available for you -> Top / Mid. // Comment: Let's push champion selection troller!
In the high elo its common that your teammates will pay attention to your preferences.
Otherwise, if you don't get the lane, you will dodge the champion selection cause its better losing -3LP ~ 5-LP than not playing your main.





In the free lane - header he lists some easy match ups, which you should dominate.

"Snowball wird Schwer" shows a couple of champs which makes the laning-phase hard.


To be able to play Riven on the mid lane its recommended to be an experienced Riven player.

As Riven you should play against champs, who dont have low cooldown escape skills (Kassadin) and hard cc, also he listed a list below which gives your a short overview.

Starting items: Long sword and 3x Health Pots.
In 90% percentage of the games you going to play, you will start with these items, cause it gives you the necessary sustain and the bonus AD.

Champions, which have a huge Lv 1 trade potential, against Riven you should start with Doran Sword and 1x Health Pot.

Explanation: If the enemy takes ignite, its just like the bonus health of your dorans sword, which makes you more sustainable and good chance to not get first blooded.

Afer you first recall, the item build is the same. You going to rush brutalizer (cause of the armor penetration, ad and cooldown reduction) and CDR boots (Ionian boots, blue).

Afer these items, you can choose your main item: Hydra or Last Whisper.
If the enemy team starts to stack armor, you will rush last whisper. For a good wave clear and farm potential, you will pull the hydra path.
After you bought Last Whisper and Hydra, you should start to purchase some defensive items.
Defensive could be: Banshees Veil, Marmortius (Hexdrinker), QSS, Randuin.
The author preferes QSS over Hexdrinker.

In the beginning of the laning phase (level 1) you will stay near of your own creeps to start a short trade, when he tries to last hit the minion.
You keep freezing the lane and trying to zone him out of the experience zone and avoiding him to earn gold.

When the enemy laner burns his flash to escape and all your skills are on CD, just keep trying to farm and dont be greedy. When he comes back, its a gankable lane for your jungle.

Also keep reminding yourself that your Q-base dmg increases at lv 4 strongly than at lv 2.

Don't try to waste your [E] - Valor (Shield) to engage. Early on, it has a huge cooldown, which should be used smartly for example Darius.
Darius will max his Q to farm or to harass your. When your timing is perfect with your shield you can easily out trade him by using AA-Q-AA-Q-AA-W-AA and use the 3rd Q to knock him up to step back and waiting for your cooldowns.


QSS grants your a higher snowball potential cause as Riven, CC is the most annoying debuff for a champion and specially for Riven.
QSS makes you stronger against CC champs.


When you getting ganked by the enemy jungler and you still full HP, you can easily try to make short trades when they arent stick together. For example the space difference between jungler and his mate is too huge and you can attack one of them separately to trade them one by one.
Finally, you will be able to kill both of them, cause junglers especially rengar, are squishy and gives you a potential to hit a double kill.


Flash and teamfight


Watch the video below and remember that flash is an essential summoner spell for Riven.

To enhance your predition, you should start watching Riven mains like BoxBox, The Shy etc.
See: twitch.tv
 
03/22/2015, 20:23  
 
elite * gold: 0
Originally Posted by thethrowisreal
You have the Warlord Mastery on 2/3 .. that's 3.5% more Bonus Attack Damage.
With Hydra, LW and let's say BT we have a bonus AD of 195.
So that's 6.8 attack damage that we get.
Total crap in my opinion.
Well, suggest a better mastery.
I doubt Feast or Expose Weakness will do anything for you.
I prefer to take the ~ 8AD more, which affects all my skills and my passives, than 2 pots in the laning or 1% Dmg on the opposing squishies.

Let's say you take Feast and farm in the Laning 100 CS.

That would be 300 HP at "Heal" which corresponds to approx. 2 pots, 2 pots are 70 gold.

Would you prefer 70 gold or 8 Ad (300g)?

And 1% more Dmg on opposing squishies?
Okay, will help a lot!






Originally Posted by Ex7rEmE
why would u go with 0 armor in any mathcup
I already explained it but since it doesn't seem like you understood it, I'll translate it for you.


Generally you are aiming for first blood as Riven so you are definitely going to play agressive in early.

9 Armor will get you an ad reduction of ~ 4%.
Pre 6 you'll hardly exeed 1k hp so let's say you take a total 1000 attackdamage.
In this case that 9 armor would prevent you from 40 dmg.

It's clearly a better choice to run hp yellows as a champ which is aiming for fb. (not rly effective in high elo)
 
03/23/2015, 13:36  
 
elite * gold: 0
 
03/24/2015, 19:41  
 
elite * gold: 0
Originally Posted by harlequin.
As I said, if the opponents have hardly any CC, CDR boots n must, I think spirit visage is pretty unnecessary in my opinion, there are better items.
If I don't go on Malmortius' Maw, I go on Spirit Visage (SV) or Banshee's Veil. Both items cost exactly the same, and if I have bought BT before, I buy Geistesicht because of the higher Lifesteal amount - which is reinforced by SV.
I prefer Banshee against CC, LeBlanc, Liss, ... against hard mages with high burst potential.

But each one his own, because everyone plays differently due to their build. Someone who does "flashy" plays will hardly use that.

I think the guide is fine - if he continues to update and re-edit it, I have nothing to say. The explanations / information about the individual MatchUps are unfortunately insufficient. Unfortunately, that doesn't belong to a guide. A guide covers detailed matchmaking and lane opponents. If you re-edit that over time, it would be perfect.

In any case, keep it up.


My runes when I'm pretty good at the match against the opposing champ, which is 60 ~ 70% of the picks.

 
03/25/2015, 15:06  
 
elite * gold: 0
WRITTEN IN OWN WORDS BUT LEADS TO THIS GUIDE


basic

First of all, you have to buy Riven and play, in the low elo, a few times with her, to figure out, how her skills working out on a matchup.

In several games you should be able to have an overview of Riven's mechanics and potential.
You shouldn't play her on your main account because it affects your hidden Elo (MMR).

In the champion selection its necessary to write like "top / mid or afk" to pressure your teammates and force them to make the top lane available for you -> Top / Mid. // Comment: Let's push champion selection troller!
In the high elo its common that your teammates will pay attention to your preferences.
Otherwise, if you don't get the lane, you will dodge the champion selection cause its better losing -3LP ~ 5-LP than not playing your main.





In the free lane - header he lists some easy match ups, which you should dominate.

"Snowball wird Schwer" shows a couple of champs which makes the laning-phase hard.


To be able to play Riven on the mid lane its recommended to be an experienced Riven player.

As Riven you should play against champs, who dont have low cooldown escape skills (Kassadin) and hard cc, also he listed a list below which gives your a short overview.

Starting items: Long sword and 3x Health Pots.
In 90% percentage of the games you going to play, you will start with these items, cause it gives you the necessary sustain and the bonus AD.

Champions, which have a huge Lv 1 trade potential, against Riven you should start with Doran Sword and 1x Health Pot.