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Item frame

At item frame is an entity‌[JE only] or block entity‌[BE only] that displays the item or block that is inside it.

A. glow item frame keeps itself and the item inside it illuminated, even in the dark[upcoming: JE 1.17 & BE 1.17.0]

Obtaining [edit]

Breaking [edit]

An empty item frame can be broken simply by punching it[Java Edition only] If the item frame contains an item, punching it drops the item, leaving the frame on the wall.

Because item frames are entities in Java Edition"They can be broken in Adventure mode."[Java Edition only]

Natural generation [edit]

An item frame containing a pair of elytra generates in each end ship.

An item frame naturally generating in an end ship.

Crafting [edit]

Trading [edit]

Expert-level cartographer villagers have a chance to sell an item frame for 7 emeralds.

Usage [edit]

Item frame with partially filled map

Item frames can be placed on the sides of cactus blocks, pressure plates, fences, trees, slabs, cobblestone walls, chests, doors, and all solid blocks. They can also be placed on the top and bottom of these blocks. To place on chests and doors, the player needs to be sneaking. As item frames are an entity, multiple item frames can occupy the same block, although on different faces. It also allows non-solid blocks to occupy the same space[Java Edition only]

Players can place items in the frame by using the item. If a map is placed in an item frame, it enlarges to show the map in the size of a full block, with the item frame's location displayed as a green pointer on the map, pointing in the direction the item frame is facing. If this is done in the Nether, the green cursor spins around similar to the white cursor (players). If the item in the item frame has been renamed using an anvil, it displays its custom name when the cursor is over the item frame. If the player places a block inside the frame, it is displayed in miniature half in, half out of the block. This can be most notably seen on stairs or slabs.

Pick block may be used on item frames by players in creative mode only, the control has no effect for players in survival or adventure mode. When the item frame is displaying an item, pick block picks the displayed item instead of the item frame.

Item frames can be placed on the lid of a shulker box that is positioned horizontally, but pop off when the lid is opened.‌[Java Edition only]

Rotation [edit]

The displayed item can then be rotated by right-clicking the frame. Items displayed in the item frame can turn 45 ° diagonally, with a total of 8 possibilities (90 ° and 4 possibilities if it is a map), and the frame outputs a redstone signal depending on the rotation phase that can be interpreted by a redstone comparator (note that this rotation value is separate from the clock or compass rotation). As long as the frame remains placed, it remembers the orientation of the last item it held, and uses it for the next item it holdss.‌[Java Edition only]

Glow Item Frames [edit]

When an item is placed inside a glow item frame, it appears to glow, even though it does not emit any light.

Sounds [edit]

Glowing item frames currently do not have different sounds.

Achievements [edit]

IconAchievementIn-game descriptionActual requirements (if different)Gamerscore earnedTrophy type (PS)
Map RoomPlace 9 fully explored, adjacent map items into 9 item frames in a 3 by 3 square.The frames have to be on a wall, not the floor.40GSilver

Data values ​​[edit]

ID [edit]

Java Edition:

ItemNamespaced IDshapeTranslation key
Item frameItem
Glow Item Frame‌[upcoming: 1.17]Item
EntityNamespaced IDTranslation key
Item frame
Glow Item Frame‌[upcoming: 1.17]

Bedrock Edition:

Item frameNamespaced IDNumeric ID shapeTranslation key
Item‌[upcoming: BE 1.17.0]Item
Block[upcoming: BE 1.17.0]block

Metadata [edit]

In Bedrock Edition, item frames use the following data values:

[more information needed]

0East facing item frame
1West facing item frame
2South facing item frame
3North facing item frame
4East facing item frame with map
5West facing item frame with map
6South facing item frame with map
7North facing item frame with map
8Down facing item frame

Block states [edit]

Bedrock Edition:

SurnameDefault valueAllowed valuesDescription

The direction of the item frame is pointing.
The opposite from the direction to the block it is placed on.
If this item frame contains a map.

Entity data [edit]

Item frames have entity data that define various properties of the entity.

  • Entity data
    • Tags common to all entities
    • Tags common to all hangables
    • Fixed: 1 or 0 (true / false) - true to prevent it from dropping if it has no support block, being moved (e.g. by pistons), taking damage, and placing an item in it, removing its item or rotating it.
    • Invisible: 1 or 0 (true / false) - Whether the item frame is invisible. The contained item or map remains visible.
    • Item: The item, without the slot tag. If the item frame is empty, this tag does not exist.
    • ItemDropChance: The chance for the item to drop when the item frame breaks. 1.0 by default.
    • ItemRotation: The number of times the item has been rotated 45 degrees clockwise.

Video [edit]

History [edit]

Java Edition
August 16, 2012Dinnerbone tweeted the first image of item frames.
1.4.212w34a Added item frames.
There is currently a bug where attempting to place an item frame in multiplayer causes an internal server error, as well as other bugs.
12w34bThe multiplayer item frame bug has been fixed.
12w38aItem frames no longer despawn when the player moves 20 blocks away.
1.7.213w36aItems renamed using an anvil now display their name when looked at up close.
13w41aMaps placed in an item frame now cover the whole block face, allowing seamless tiling of adjacent maps. This makes undiscovered areas of maps invisible.
13w43a Incomplete maps placed in item frames now display the item frame texture underneath.
1.814w04aItems and blocks displayed in the item frame now rotate 45 degrees when rotated instead of 90 degrees, and a comparator outputs a redstone signal depending on the rotation phase.
14w10aMultiple item frames can no longer be placed on the same block face.
1.915w41aAn item frame now generates in the treasure room of end ships, above the shulker that guards the treasure. It holds elytra.
15w49aItem frames are no longer destroyed by lightning bolts.
15w50aAdded sounds to item frames:,,,, and.
1.1116w32aThe entity ID of item frames has been changed from to.
1.1317w47aPrior to The flattening, this item's numeral ID was 389.
17w50aItem frames can now be put on floors and ceilings.
1.1418w43a The textures of item frames have been changed.
1.1519w38a Item frames now appear dark, same as suffocating mobs.[2]
19w39aItem frames are now colored correctly.
1.1620w10aThe NBT and have been added to item frames.
Upcoming Java Edition
1.1721w03a Added glow item frames.
21w10aAdded new sounds for Glow Item Frames.
Pocket Edition Alpha
v0.14.0build 1 Added item frames.
Item frames are considered as a block entity instead of an entity.[3]
Pocket Edition
1.0.0alpha frames now generate in end city ships.
Bedrock Edition
1.10.0beta The textures of item frames have been changed.
1.11.0beta frames can now be bought from cartographer villagers.
1.13.0beta frames can now be placed on the top and bottom of blocks.
1.16.0beta has been changed, item frames are now offered by expert-level cartographer villager.
1.16.210beta Added glow item frames under the Caves and Cliffs experimental gameplay toggle.
Has the default item frame block texture.
beta removed glow item frames due to a crash.
1.16.220beta Re-added glow item frames under the Caves and Cliffs experimental gameplay toggle.
beta Glow Item Frame block texture uses update block texture due to a bug.
releaseGlow item frames have been made inaccessible in the full release.
Upcoming Bedrock Edition
1.16.230beta The glow item frame block textures have been reverted back to the previous one.
1.17.0beta The textures of glow item frames have been changed to match Java Edition.
Now produces redstone signals.
beta now glow in Glow Item Frames.
Glow Item Frames are no longer available only through Experimental Gameplay.
Legacy Console Edition
TU9CU1 1.0 Patch 11.0.1 Added item frames.
TU11The limit for item frames in a world has been increased. A message is now displayed when the maximum number of item frames are reached.
TU31CU19 1.22 Patch 3Items and blocks displayed in the item frame now rotate 45 degrees when rotated instead of 90 degrees, and a comparator now outputs a redstone signal depending on the rotation phase.
TU43CU33 1.36 Patch 13Added sounds for item frames.
TU56CU47 1.55 Patch 261.0.6If the item in the item frame has a name (from an anvil) it now shows as if there is a name tag on the item frame.
1.90 The textures of item frames have been changed.
New Nintendo 3DS Edition
0.1.0 Added item frames.

Gallery [edit]

  • Original Reddit image suggesting item frames and flower pots.

  • Dinnerbone's first screenshot showing armor and weapons.

  • Dinnerbone's second screenshot showing a map, a compass, and two diamond swords.

  • Dinnerbone's third screenshot showing a golden sword in all directions, the item frame item itself, and a working clock.

  • Jeb's screenshot of the item frame.

  • Snapshot showing plant pots and item frames.

  • Snapshot image of an ender pearl in an item frame.

  • An image of a fireplace retweeted by Dinnerbone.

  • An image tweeted by Dinnerbone showing how hovering over an item frame containing a renamed item shows a name tag.

Issues [edit]

Issues relating to "Item Frame" are maintained on the bug tracker. Report issues there.

Trivia [edit]

  • The item frame is based upon a suggestion on Reddit, like the ender chest and flower pot.[4]
  • The item frame is the only entity to reference a block model[JE only] Because of this, the texture of the frame border is the same as the birch planks texture.
  • Item frame is the only placeable item that can interfere with other non-full block entity.

Gallery [edit]

  • An item frame on the side of a slab.

  • Four item frames in a one-block space.‌[Java Edition only]

  • The frame itself uses the texture of birch planks.

  • The rotation of an item in an item frame.

  • The front and back of an item frame are the same.

  • The comparison between item frame (left) and glow item frame (right).

See also [edit]

References [edit]